ROM-DOS Posted October 28, 2005 CID Share Posted October 28, 2005 As some of you may know ~ I'm using Dial-Up to connect and trying to 'optimize' my CableNut settings for on-line gaming. I've recently discovered I can play in large servers(with 64 players) and still stay connected(WOO HOO). (see NewSettings1.JPG for settings) So, the question is ~ "can someone help me understand these setting;" MaxFastTransmit: Default: 64 KB Valid Range: 0 Link to comment Share on other sites More sharing options...
resopalrabotnick Posted October 28, 2005 CID Share Posted October 28, 2005 it's quite a bit of data you're sending on just yourself actually. think about it. position, vector, heading, sounds made, current body posture (the more complex the model the more data that is), equipment worn/used and whatever else i forgot. then youi have the general traffic of the projectiles in flight, shockwaves, explosions (all these for sound lighting collison detection) and god knows what else. all updated fairly frequently. Link to comment Share on other sites More sharing options...
THXtm Posted October 29, 2005 CID Share Posted October 29, 2005 no comment Link to comment Share on other sites More sharing options...
ROM-DOS Posted October 29, 2005 Author CID Share Posted October 29, 2005 Come on, doesn't anyone know anything about those settings I mentioned? . . .anyway, I tweak'em again. . .and still playing stong. :::.. Download Stats ..::: Connection is:: 59 Kbps about 0.1 Mbps (tested with 97 kB) Download Speed is:: 7 kB/s Tested From:: https://testmy.net/ (server2) Test Time:: Sat Oct 29 13:16:48 PDT 2005 Bottom Line:: 1X faster than 56K 1MB download in 146.29 sec Diagnosis: May need help : running at only 60.82 % of your hosts average (45.133) Validation Link:: https://testmy.net/stats/id-5SIDYF2T4 Link to comment Share on other sites More sharing options...
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