xs1 Posted December 13, 2004 CID Share Posted December 13, 2004 Iv got this strange problem, with either my router or modem that is drivin meh cahrazy. When using DC++ , and i enter a hub with 1200 or more users, my internet like ....crashes. aol instant messenger disconnects from the net then gets "banned" for 10 min utes for "trying to reconnect to quickly" ( O_o) all my connections to other hubs drop , and when i finaly DO connect to the hub and try to connect with someone, somtimes 10 or 20 peeps at a time, io cannot connect to ANYONE. Then after a while of trying to connect to someone i try to post in mainchat, just to see if im REALY Connected to the hub, and my posts dont go thru at all, followed by "connection reset by server". This problem is only when connecting to hubs with more then 1200 users. Last night i maintained a connection with a server with 1578 users, but could barely connect with anybody. Closed that hub, connected to another one with a little over 2000 people, and bam. AIM disconnected from the internet and couldnt re-sign on, my other hubs "conection reset by server" etc. I noticed, by doing a unlimited tracert to my ISP while connecting to these LARGE hubs, that my ping spikes massively. It goes from about a normal rate , to mid dialup rates. Somethign along the lines of [ 26 , 27 , 26, 27 , 28 , 158 , 26, 27 ,380 , 27 , 26 , 400, 158, 28, 46, 283 ] Any idea what it may be? Quote Link to comment Share on other sites More sharing options...
VanBuren Posted December 13, 2004 CID Share Posted December 13, 2004 i have no idea have you checked dc++ homepage? google it? VanBuren Quote Link to comment Share on other sites More sharing options...
xs1 Posted December 13, 2004 Author CID Share Posted December 13, 2004 yea, its not a dc++ problem it seems.. I mean, its my "connection" end, not a client problem because if it was it would only happen with 1 version of dc.. and its happened with all =( Ill try googling it.. Quote Link to comment Share on other sites More sharing options...
xs1 Posted December 17, 2004 Author CID Share Posted December 17, 2004 hm btw vanburen, i found my problem. My TTL was set much to high, once i lowered it once again, it works great . Quote Link to comment Share on other sites More sharing options...
VanBuren Posted December 17, 2004 CID Share Posted December 17, 2004 oh, i use dafault, it works great, what value did you use? VanBuren Quote Link to comment Share on other sites More sharing options...
xs1 Posted December 17, 2004 Author CID Share Posted December 17, 2004 For me and dj , 45 sems to work best. It was set on 128 , which was much too high :s Dj was on default went from Download Speed is:: 580 KB/s Tested From:: http://www.testmy.net/ Bottom Line:: 85 times faster than 56K you can download 1MB in 1.77 second(s) TTL "45" Download Speed is:: 645 KB/s Tested From:: http://www.testmy.net/ Bottom Line:: 94 times faster than 56K you can download 1MB in 1.59 second(s) Validation Link:: https://testmy.net/cgi-bin/get.cgi?Test_ID=DI4V2V35L both using the 2996 Quote Link to comment Share on other sites More sharing options...
VanBuren Posted December 17, 2004 CID Share Posted December 17, 2004 TTL should not be a speedtweak quote from www.dslnuts.com win xp/2k definitions "DefaultTTL - Specifies the default Time To Live (TTL) value set in the header of outgoing IP packets. The TTL determines the maximum amount of time an IP packet may live in the network without reaching its destination. Value Type: REG_DWORD Quote Link to comment Share on other sites More sharing options...
xs1 Posted December 17, 2004 Author CID Share Posted December 17, 2004 yea, oddly enough when i had it on "128" speed test's ranked alot faster, because it allowed my connection to burst twards the end, instead of full burst from the beginning. But obviously didnt help my dc++ experence. Quote Link to comment Share on other sites More sharing options...
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