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doom 3 game fps


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i would like to start with saying i know this technology is seriously outdated i know i just hope that help with the knowledge u pros might have on this stuff?

well i got the radeon 256 9250 

it dosent seem any better than the geforce 4 128mb cardthat was in there b4.

the max it will let the agp run is 4x

overclocking holds a wide spectrum though after sum fans were mounted on and around the cards heatsink.

166 to 219 on the memory clock      240 to 329 on the vpu clock give or take 10 points on each before everything gets glitchy.    and the card remains lightly warm to the touch.  "not hot"

processor amd athlon on 1.02GHz overclocked and  768 on the memeory

on dooms lowest quality settings and all viedo card setting for optimal performance i get 40fps at best and as low as 5fps in sum heated battles with multiple enemies, average of 11-15fps with single enemy.

with the nvidia 28 card i seemed to be doing way way better than this although i can rmember what the fps were then.         

the pc is clean, defraged and cd drive for disk  is optimized.

ive ran through sum suggested settings for doom3 to improve sum fps without robing out things like the lights and what not.     o ya and i first installed the card and played doom it was doing better than this but not by far, i instaled driver updates for the radeon and none of my games worked :(     so i rolled back and now its fine?

when i instaled the update it gave me the same thing on all of them saying it cant open the opengl sumthing and a few said opengl32 extensions could not be found or opened?

any how heres the commands

set com_allowConsole "1"

set com_showFPS "1"

set image_downSizeBump "1"

set image_downSizeBumpLimit "1024"

set image_cacheMegs "128"

set image_cacheMinK "10240

set image_useCache "0"

set pm_runbob "0"

set pm_runpitch "0"

set pm_runroll "0"

set pm_walkbob "0"

set pm_bobpitch "0"

set pm_bobroll "0"

set pm_bobup "0"

set pm_crouchbob "0"

set r_displayRefresh "75"

set g_fov "90"

set r_brightness 1

set r_gamma 1.3

set com_showMemoryUsage "0"

set com_videoRam "256"

i was wondering if any1 knew any commands that help the game for more fps, or things you can do to your pc?

any help is greatly apericated!!

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There is a site that you can go to and itll tell you to unpack all the files that are in your doom folder accept one, if you do this then the game will load and perform alot better. Ill see if I can come up with a link for you.

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If i remember correctly Doom3 runs better on nvidia boards.. It was designed for the NV40.. some one might want to check that.. but I am pretty sure on that..

you would be correct, doom3 runs better on nvida cards, and was designed for the NV40.

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well in installed the new omega drivers.    at first doom3 did not work

i reset the pc again and it did work at about the same quality and speed.     then i simply defraged the pc's hd's and restarted.   now the game does not work at all or any other game on the pc.

i get this error message when i load doom, in the consel after it crashed to load

1022 MHz AMD CPU with MMX & 3DNow!

768 MB System Memory

256 MB Video Memory

Winsock Initialized

Hostname: dsinc

doom using MMX & 3DNow! for SIMD processing

------ Initializing File System ------

Current search path:

D:gamesD3/base

D:gamesD3basegame00.pk4 (2 files)

game DLL: 0x0 in pak: 0x0

file system initialized.

--------------------------------------

----- Initializing Decls -----

------------------------------

------- Initializing renderSystem --------

using ARB renderSystem

renderSystem initialized.

--------------------------------------

4966 strings read from strings/english.lang

Couldn't open journal files

execing editor.cfg

execing default.cfg

execing DoomConfig.cfg

couldn't exec autoexec.cfg

4966 strings read from strings/english.lang

----- Initializing Sound System ------

sound system initialized.

--------------------------------------

----- R_InitOpenGL -----

Initializing OpenGL subsystem

...registered window class

...registered fake window class

...initializing QGL

...calling LoadLibrary( 'opengl32' ): succeeded

Couldn't find proc address for: wglGetExtensionsStringARB

Couldn't find proc address for: wglSwapIntervalEXT

Couldn't find proc address for: wglGetPixelFormatAttribivARB

Couldn't find proc address for: wglGetPixelFormatAttribfvARB

Couldn't find proc address for: wglChoosePixelFormatARB

Couldn't find proc address for: wglCreatePbufferARB

Couldn't find proc address for: wglGetPbufferDCARB

Couldn't find proc address for: wglReleasePbufferDCARB

Couldn't find proc address for: wglDestroyPbufferARB

Couldn't find proc address for: wglQueryPbufferARB

Couldn't find proc address for: wglBindTexImageARB

Couldn't find proc address for: wglReleaseTexImageARB

Couldn't find proc address for: wglSetPbufferAttribARB

...calling CDS: ok

...created window @ 0,0 (1024x768)

Initializing OpenGL driver

...getting DC: succeeded

...attempting to use stereo

...PIXELFORMAT 7 selected

...creating GL context: succeeded

...making context current: succeeded

Couldn't find proc address for: wglGetExtensionsStringARB

Couldn't find proc address for: wglSwapIntervalEXT

Couldn't find proc address for: wglGetPixelFormatAttribivARB

Couldn't find proc address for: wglGetPixelFormatAttribfvARB

Couldn't find proc address for: wglChoosePixelFormatARB

Couldn't find proc address for: wglCreatePbufferARB

Couldn't find proc address for: wglGetPbufferDCARB

Couldn't find proc address for: wglReleasePbufferDCARB

Couldn't find proc address for: wglDestroyPbufferARB

Couldn't find proc address for: wglQueryPbufferARB

Couldn't find proc address for: wglBindTexImageARB

Couldn't find proc address for: wglReleaseTexImageARB

Couldn't find proc address for: wglSetPbufferAttribARB

------- Input Initialization -------

Initializing DirectInput...

mouse: DirectInput initialized.

keyboard: DirectInput initialized.

------------------------------------

sound: STEREO

X..GL_ARB_multitexture not found

X..GL_ARB_texture_env_combine not found

X..GL_ARB_texture_cube_map not found

X..GL_ARB_texture_env_dot3 not found

X..GL_ARB_texture_env_add not found

X..GL_ARB_texture_non_power_of_two not found

X..GL_ARB_texture_compression not found

X..GL_EXT_texture_filter_anisotropic not found

X..GL_EXT_texture_lod not found

X..GL_1.4_texture_lod_bias not found

X..GL_EXT_shared_texture_palette not found

X..GL_EXT_texture3D not found

X..GL_EXT_stencil_wrap not found

X..GL_NV_register_combiners not found

X..GL_EXT_stencil_two_side not found

X..GL_ATI_separate_stencil not found

X..GL_ATI_fragment_shader not found

X..GL_ARB_vertex_buffer_object not found

X..GL_ARB_vertex_program not found

X..GL_ARB_fragment_program not found

********************

ERROR: The current video card / driver combination does not support the necessary features

********************

Error during initialization

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...deleting GL context: success

...releasing DC: success

...destroying window

...resetting display

...shutting down QGL

...unloading OpenGL DLL

with the other games i get messages like "this aplication requires at least 32mb v ram or 128 mb geforce or equivlant not found, or unable to open gl pixel/shader support closing opengl32.. sumthing...

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