TraNsEdgE 01 Posted November 1, 2005 CID Share Posted November 1, 2005 Is 128 up good enough for a 8 man DM server or can i do 10 players. Anybody know ?? thx Quote Link to comment Share on other sites More sharing options...
disturbed Posted November 1, 2005 CID Share Posted November 1, 2005 i highly doubt that Quote Link to comment Share on other sites More sharing options...
TraNsEdgE 01 Posted November 1, 2005 Author CID Share Posted November 1, 2005 Have you ever run a server in A computer game? What is the problem,. is there not aenough bandwidth? Quote Link to comment Share on other sites More sharing options...
cappy Posted November 1, 2005 CID Share Posted November 1, 2005 well, iv hosted a few ut2k4 servers of my comp when i had a 256 up, people complained about lag... right now i got a meg up and no lag tho Quote Link to comment Share on other sites More sharing options...
TraNsEdgE 01 Posted November 1, 2005 Author CID Share Posted November 1, 2005 Who is your provider and how mnay did you host with your 256 up line and what do you host a 32 now with your meg? Thanks for your input. Quote Link to comment Share on other sites More sharing options...
disturbed Posted November 1, 2005 CID Share Posted November 1, 2005 yes....i ran a server...people lag with 512up, let alone 128 Quote Link to comment Share on other sites More sharing options...
TraNsEdgE 01 Posted November 1, 2005 Author CID Share Posted November 1, 2005 For how many players cuz u was reading and saw it is like 2kb/s to 3 a player. Quote Link to comment Share on other sites More sharing options...
raptors892004 Posted November 1, 2005 CID Share Posted November 1, 2005 For how many players cuz u was reading and saw it is like 2kB/s to 3 a player. that could be for like hangman or some poker game.. not for multiplayer shooting games.. no way Quote Link to comment Share on other sites More sharing options...
TraNsEdgE 01 Posted November 1, 2005 Author CID Share Posted November 1, 2005 it says on the site Quote Link to comment Share on other sites More sharing options...
raptors892004 Posted November 1, 2005 CID Share Posted November 1, 2005 maybe its the text version of ut.. or how much bandwidth each player uses per 1/4 of a second Quote Link to comment Share on other sites More sharing options...
anox195 Posted November 1, 2005 CID Share Posted November 1, 2005 LOL, 1/4 of a second! Yea 128 might do good for nothing. I WOULD NOT RECOMMEND HOSTING ANYTHING ON 128KBPS UPLOAD. 128kbps is just simply not enough power, people will be whining 100% of the time. Quote Link to comment Share on other sites More sharing options...
dlewis23 Posted November 1, 2005 CID Share Posted November 1, 2005 put it this way to run a UT dedicate server or most newer games not BF2 or COD2 you need at least this. 64MHz of CPU power per player 8-32MB of ram per player 64-128kbps of download bandwidth per player 128kbps minimum of upload bandwidth per player 256kbps of upload bandwidth is recommended This info has been taken over the past year by running 1000's of dedicated games you need alot of bandwidth to run it correctly. There is no way in hell that you can run a 8 player UT dedicated server off that connection. you might be able to run a 2 play listen server Quote Link to comment Share on other sites More sharing options...
TraNsEdgE 01 Posted November 1, 2005 Author CID Share Posted November 1, 2005 lol you do not need 16 kb/s per person nor 32 kb/s , even BF2 needs only 8-10 kb/s per player so that is totally wrong. I run a 18 man off cable until the 5th on 768 on Enemy Terriotry and there are pings that stay in the 50's and some that get to 200 but there is no lag. Quote Link to comment Share on other sites More sharing options...
dlewis23 Posted November 1, 2005 CID Share Posted November 1, 2005 lol you do not need 16 kB/s per person nor 32 kB/s , even BF2 needs only 8-10 kB/s per player so that is totally wrong. I run a 18 man off cable until the 5th on 768 on Enemy Terriotry and there are pings that stay in the 50's and some that get to 200 but there is no lag. you have no idea what you are talking about. BF2 only 8-10Kb/s per play :haha: :haha: EA says to run a 8 player dedicated server you need 2mbps of upload bandwidth thats 250kbps per player. Enemy Territory does not require a big interent connection, that game is built off the wolfenstein, and it was built to run good on a dial-up connection because back when the game came out 80% on the country was still on dial-up. on my dedicated server im connected on duel OC48 connection and I run 4 64player BF2 dedicated servers at once, along with many other game servers at the same time. So i know what im talking about. And once again there is no way in hell that you are running a 8 player dedicated server off that crappy 128kbps connection you have. But ill tell you want you start up a 8 play ut2004 server on that 128kbps connection and leave it up ill start a 8 player UT2004 server on my connection and post the server name on testmy.net and well let the Testmy.net users who have UT2004 tell you how the game performs online. have it up with in 1 1/2 hrs from when this message was posted. Quote Link to comment Share on other sites More sharing options...
TraNsEdgE 01 Posted November 1, 2005 Author CID Share Posted November 1, 2005 aight , mine wont lag tho, but w/e Quote Link to comment Share on other sites More sharing options...
dlewis23 Posted November 1, 2005 CID Share Posted November 1, 2005 aight , mine wont lag tho, but w/e well see start your server Quote Link to comment Share on other sites More sharing options...
raptors892004 Posted November 1, 2005 CID Share Posted November 1, 2005 aight , mine wont lag tho, but w/e i think it would.. Quote Link to comment Share on other sites More sharing options...
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